2021-08-04 22:12:28 +00:00
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package game
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import (
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"encoding/json"
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"fmt"
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"os"
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)
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func NewGameFromFile(fileName string) (*Game, error) {
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jsonBytes, err := os.ReadFile(fileName)
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if err != nil {
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return nil, err
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}
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var gm Game
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if err := json.Unmarshal(jsonBytes, &gm); err != nil {
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return nil, fmt.Errorf("%s: %v\n", fileName, err)
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} else {
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return &gm, nil
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}
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}
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2021-08-04 22:40:31 +00:00
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func (gm *Game) SetId(id string) {
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gm.id = id
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}
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func (gm *Game) GetId() string {
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return gm.id
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}
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