save selection

This commit is contained in:
Settel 2021-08-30 07:40:05 +02:00
parent 28b9479270
commit 021eca3fd6
8 changed files with 81 additions and 0 deletions

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@ -0,0 +1,66 @@
<template>
<div class="confirm-button">
<div class="confirm-button__content" @click="click">
<div v-if="hasSelection" class="confirm-button__content__has-selection">
Save
</div>
<div v-else class="confirm-button__content__no-selection">
skip round
</div>
</div>
</div>
</template>
<script>
export default {
computed: {
hasSelection() {
return Object.keys(this.$store.state.selection.selection).length > 0
},
},
methods: {
click() {
const { selection } = this.$store.state.selection
this.$engine.saveSelection(Object.keys(selection))
},
},
}
</script>
<style lang="scss">
.confirm-button {
position: absolute;
right: 32px;
bottom: 5%;
&__content {
width: 100px;
height: 32px;
padding: 4px 36px;
border: 4px solid #c0c060;
border-radius: 8px;
color: #ffff80;
background-color: #40a020;
font-family: Dosis;
font-weight: 800;
text-align: center;
cursor: pointer;
&__has-selection {
font-size: 24px;
}
&__no-selection {
padding: 3px 0;
font-size: 18px;
}
&:hover {
border-color: #ffffc0;
background-color: #60c040;
color: #ffffc0;
}
}
}
</style>

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@ -4,6 +4,7 @@
<div class="play__layout-playground">
<Quote :text="quote" />
<Sources :sources="sources" />
<ConfirmButton />
</div>
<div class="play__layout-right-column">
<PlayerList :players="players" />

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@ -18,6 +18,7 @@
export default {
async mounted() {
await this.$engine.start()
this.$store.commit('selection/clearSelection')
},
async beforeDestroy() {
await this.$engine.stop()

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@ -4,6 +4,7 @@ export default async function() {
if (this.shouldStop || !this.isActive) {
this.isActive = false
this.shouldStop = false
console.debug('engine stopped')
return
}

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@ -6,6 +6,7 @@ import fetchUserInfo from './fetchUserInfo'
import startGame from './startGame'
import resetGame from './resetGame'
import parseSyncData from './parseSyncData'
import saveSelection from './saveSelection'
export default (context, inject) => {
const engine = {
@ -22,6 +23,7 @@ export default (context, inject) => {
startGame,
resetGame,
parseSyncData,
saveSelection,
}
inject('engine', engine)

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@ -0,0 +1,8 @@
export default async function(selection) {
const { store } = this.context
await this.callApi('/api/saveSelection', {
g: store.state.engine.user?.game,
selection: selection.join(','),
})
}

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@ -12,4 +12,5 @@ export default async function() {
this.isActive = true
this.fetchUpdate()
console.debug('engine started')
}

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@ -1,4 +1,5 @@
export default function() {
if (!this.isActive) return
this.shouldStop = true
console.debug('shutting down engine')
}