run multiple games in parallel
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parent
105a063acf
commit
0b8cbd154b
@ -0,0 +1,4 @@
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{
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"players": [
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]
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}
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5
server/data/users/985466.json
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5
server/data/users/985466.json
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@ -0,0 +1,5 @@
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{
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"name": "Player #3",
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"role": "player",
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"game": "26be8ee5-090d-48f7-845c-f829e668a7d2"
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}
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14
server/src/application/getGame.go
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14
server/src/application/getGame.go
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@ -0,0 +1,14 @@
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package application
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import (
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"fmt"
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"sirlab.de/go/knyt/game"
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)
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func (app Application) GetGameById(id string) (*game.Game, error) {
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gm := app.games[id]
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if gm == nil {
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return nil, fmt.Errorf("unknown id")
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}
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return gm, nil
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}
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19
server/src/application/syncHandler.go
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19
server/src/application/syncHandler.go
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@ -0,0 +1,19 @@
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package application
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import (
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"fmt"
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"net/http"
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)
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func (app *Application) SyncHandler(w http.ResponseWriter, r *http.Request) {
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gameRef := r.URL.Query().Get("g")
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gm, err := app.GetGameById(gameRef)
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if err != nil {
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w.WriteHeader(http.StatusNotFound)
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fmt.Fprintf(w, "game not found")
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return
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}
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eng := gm.GetEngine()
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eng.SyncHandler(w, r)
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}
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@ -3,6 +3,7 @@ package engine
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import (
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"fmt"
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"github.com/imkira/go-observer"
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"math/rand"
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"sirlab.de/go/knyt/syncdata"
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"time"
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)
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@ -16,10 +17,14 @@ func NewEngine(id string) *Engine {
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}
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func (engine *Engine) Run() {
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r := rand.New(rand.NewSource(time.Now().UnixNano()))
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for {
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value := engine.obs.Value().(syncdata.SyncData)
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fmt.Printf("sleep: %d\n", value.VersionRef)
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time.Sleep(2 * time.Second)
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fmt.Printf("game %s: %d\n", engine.id, value.VersionRef)
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wait := int(1 + r.Float32()*2)
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for i := 0; i < wait; i++ {
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time.Sleep(1 * time.Second)
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}
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value.VersionRef++
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engine.obs.Update(value)
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}
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@ -8,8 +8,7 @@ import (
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"strconv"
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)
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func (eng *Engine) GetHttpHandler() HandleFunc {
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return func(w http.ResponseWriter, r *http.Request) {
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func (eng *Engine) SyncHandler(w http.ResponseWriter, r *http.Request) {
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versionRef, err := strconv.Atoi(r.URL.Query().Get("v"))
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if err != nil {
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versionRef = -1
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@ -33,4 +32,3 @@ func (eng *Engine) GetHttpHandler() HandleFunc {
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w.Header().Add("Content-Type", "application/json")
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fmt.Fprintf(w, string(jsonString))
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}
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}
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@ -19,6 +19,7 @@ func NewGameFromFile(id, fileName string) (*Game, error) {
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} else {
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gm.id = id
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gm.eng = engine.NewEngine(id)
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go gm.eng.Run()
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return &gm, nil
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}
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}
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@ -26,3 +27,7 @@ func NewGameFromFile(id, fileName string) (*Game, error) {
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func (gm *Game) GetId() string {
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return gm.id
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}
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func (gm *Game) GetEngine() *engine.Engine {
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return gm.eng
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}
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@ -22,6 +22,7 @@ func main() {
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mux.PublicHandleFunc("/api/login", mux.Login)
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mux.PublicHandleFunc("/api/logout", mux.Logout)
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mux.PrivateHandleFunc("/api/userinfo", mux.GetUserInfo)
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mux.PrivateHandleFunc("/api/sync", app.SyncHandler)
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// default handler
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fsHandler := http.FileServer(http.Dir("../../client/dist/"))
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