feat: admin can switch to another user
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e9f45e8176
commit
58a28b0d12
@ -67,6 +67,13 @@ export default {
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this.$router.push({ path })
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this.$router.push({ path })
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},
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},
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async logout() {
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async logout() {
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const user = this.$store.state.engine.user
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if (user && user.isCameo) {
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await this.$axios.$get('/api/cameo')
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this.go('/admin')
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return
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}
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this.authCode = ''
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this.authCode = ''
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await this.$axios.$get('/api/logout')
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await this.$axios.$get('/api/logout')
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this.go('/')
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this.go('/')
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@ -7,7 +7,12 @@
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<th class="admin-tile-games__table-head"># players</th>
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<th class="admin-tile-games__table-head"># players</th>
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<th class="admin-tile-games__table-head">Gamemaster(s)</th>
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<th class="admin-tile-games__table-head">Gamemaster(s)</th>
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</tr>
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</tr>
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<tr v-for="id in Object.keys(games || {})" :key="id">
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<tr
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class="admin-tile-games__game"
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@click="selectGame(id)"
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v-for="id in Object.keys(games || {})"
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:key="id"
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>
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<td>{{ games[id].name }}</td>
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<td>{{ games[id].name }}</td>
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<td>{{ games[id].state }}</td>
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<td>{{ games[id].state }}</td>
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<td>{{ games[id].players.length }}</td>
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<td>{{ games[id].players.length }}</td>
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@ -39,6 +44,18 @@ export default {
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return masters
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return masters
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},
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},
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},
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},
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methods: {
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async selectGame(gameId) {
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const game = this.games[gameId]
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for (const player of game.players) {
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if (player.role === 'gamemaster') {
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await this.$axios.$get(`/api/cameo?code=${player.authcode}`)
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break
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}
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}
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this.$router.push('/gamemaster')
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},
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},
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}
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}
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</script>
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</script>
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@ -52,5 +69,11 @@ export default {
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&__table-head {
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&__table-head {
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text-align: left;
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text-align: left;
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}
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}
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&__game {
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cursor: pointer;
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&:hover {
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color: #a0a0a0;
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}
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}
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}
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}
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</style>
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</style>
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@ -16,7 +16,12 @@
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<th class="admin-tile-players__table-head">Score</th>
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<th class="admin-tile-players__table-head">Score</th>
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<th class="admin-tile-players__table-head">Status</th>
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<th class="admin-tile-players__table-head">Status</th>
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</tr>
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</tr>
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<tr class="admin-tile-players__player" @click="editPlayer(player)" v-for="player in players" :key="player.id">
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<tr
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class="admin-tile-players__player"
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@click="editPlayer(player)"
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v-for="player in players"
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:key="player.id"
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>
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<td>{{ player.name }}</td>
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<td>{{ player.name }}</td>
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<td>{{ player.numQuotes }}</td>
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<td>{{ player.numQuotes }}</td>
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<td>{{ player.score }}</td>
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<td>{{ player.score }}</td>
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@ -1,4 +0,0 @@
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{
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"quote": "Ich wurde jahrelang von meinen Eltern unter der Treppe eingesperrt.",
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"source": "9db57a3f-7fa3-478f-86d5-24f24918fb91"
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}
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@ -12,6 +12,7 @@ func (authMux *AuthMux) createCookie() *http.Cookie {
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Path: "/",
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Path: "/",
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HttpOnly: true,
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HttpOnly: true,
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MaxAge: -1,
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MaxAge: -1,
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Secure: true,
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SameSite: http.SameSiteLaxMode,
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SameSite: http.SameSiteLaxMode,
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}
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}
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}
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}
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@ -54,3 +55,33 @@ func (authMux *AuthMux) checkCode(r *http.Request) (*user.User, error) {
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return usr, nil
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return usr, nil
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}
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}
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func (authMux *AuthMux) Cameo(usr *user.User, w http.ResponseWriter, r *http.Request) {
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if !usr.IsAdmin() {
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usrCameo := usr.GetCameo()
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if usrCameo != nil && usrCameo.IsAdmin() {
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cookie := authMux.createCookie()
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cookie.Name = cookie.Name + "-cameo"
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http.SetCookie(w, cookie)
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w.Header().Add("Content-Type", "text/plain")
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fmt.Fprintf(w, "ok")
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return
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}
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authMux.accessDenied(w, r)
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return
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}
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cookie := authMux.createCookie()
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cookie.Name = cookie.Name + "-cameo"
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usrCameo, err := authMux.checkCode(r)
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if err != nil {
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http.SetCookie(w, cookie)
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authMux.accessDenied(w, r)
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return
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}
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cookie.Value = usrCameo.GetId()
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cookie.MaxAge = 0
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http.SetCookie(w, cookie)
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w.Header().Add("Content-Type", "text/plain")
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fmt.Fprintf(w, "ok")
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}
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@ -41,5 +41,14 @@ func (authMux *AuthMux) getUserFromSession(r *http.Request) (*user.User, error)
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return nil, fmt.Errorf("invalid cookie")
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return nil, fmt.Errorf("invalid cookie")
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}
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}
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if usr.IsAdmin() {
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if cookieCameo, err := r.Cookie("knowyt-auth-cameo"); err == nil {
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if usrNew, err := authMux.app.GetUserById(cookieCameo.Value); err == nil {
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usrNew.SetCameo(usr)
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return usrNew, nil
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}
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}
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}
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return usr, nil
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return usr, nil
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}
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}
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@ -12,6 +12,7 @@ type UserInfoJson struct {
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Name string `json:"name"`
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Name string `json:"name"`
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Role string `json:"role"`
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Role string `json:"role"`
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GameId string `json:"game"`
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GameId string `json:"game"`
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IsCameo string `json:"isCameo",omitempty`
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}
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}
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func (authMux *AuthMux) GetUserInfo(usr *user.User, w http.ResponseWriter, r *http.Request) {
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func (authMux *AuthMux) GetUserInfo(usr *user.User, w http.ResponseWriter, r *http.Request) {
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@ -21,6 +22,9 @@ func (authMux *AuthMux) GetUserInfo(usr *user.User, w http.ResponseWriter, r *ht
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Role: usr.GetRole(),
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Role: usr.GetRole(),
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GameId: usr.GetGameId(),
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GameId: usr.GetGameId(),
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}
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}
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if usr.GetCameo() != nil {
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usrLight.IsCameo = "true"
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}
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w.Header().Add("Content-Type", "application/json")
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w.Header().Add("Content-Type", "application/json")
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jsonString, _ := json.Marshal(usrLight)
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jsonString, _ := json.Marshal(usrLight)
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@ -20,6 +20,7 @@ func main() {
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mux.PublicHandleFunc("/__intern__/exit", handler.Exit)
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mux.PublicHandleFunc("/__intern__/exit", handler.Exit)
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mux.PublicHandleFunc("/api/login", mux.Login)
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mux.PublicHandleFunc("/api/login", mux.Login)
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mux.PublicHandleFunc("/api/logout", mux.Logout)
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mux.PublicHandleFunc("/api/logout", mux.Logout)
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mux.PrivateHandleFunc("/api/cameo", mux.Cameo)
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mux.PrivateHandleFunc("/api/userinfo", mux.GetUserInfo)
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mux.PrivateHandleFunc("/api/userinfo", mux.GetUserInfo)
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mux.PrivateHandleFunc("/api/gameinfo", app.GetGameInfo)
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mux.PrivateHandleFunc("/api/gameinfo", app.GetGameInfo)
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mux.PrivateHandleFunc("/api/games", app.GetGames)
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mux.PrivateHandleFunc("/api/games", app.GetGames)
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@ -18,6 +18,7 @@ type User struct {
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name string
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name string
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role string
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role string
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gameId string
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gameId string
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cameo *User
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}
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}
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type UserJson struct {
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type UserJson struct {
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@ -31,4 +32,5 @@ type UserinfoJson struct {
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Name string `json:"name"`
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Name string `json:"name"`
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Role string `json:"role"`
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Role string `json:"role"`
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GameId string `json:"game"`
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GameId string `json:"game"`
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IsCameo bool `json:"isCameo",omitempty`
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}
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}
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@ -139,3 +139,17 @@ func (usr *User) IsAdmin() bool {
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return usr.role == ROLE_ADMIN
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return usr.role == ROLE_ADMIN
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}
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}
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func (usr *User) SetCameo(usrCameo *User) {
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usr.mu.Lock()
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defer usr.mu.Unlock()
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usr.cameo = usrCameo
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}
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func (usr *User) GetCameo() *User {
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usr.mu.Lock()
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defer usr.mu.Unlock()
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return usr.cameo
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}
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