feat: show AlertBox if connection to server is lost
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@ -10,7 +10,6 @@ $text-error-color: #ff8000;
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$background-overlay-color: rgba(40, 40, 56, 90%);
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// Box
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$box-primary-background-color: $background-primary-color;
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$box-primary-text-color: $text-primary-color;
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@ -34,3 +33,7 @@ $button-disabled-border: 4px solid #004060;
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// Topbar
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$topbar-background-color: #006898;
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$topbar-separator-color: #ffffff;
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// Alert
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$alert-border: 2px solid #F0A0A0;
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$alert-background-color: #A06060;
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35
client/src/components/AlertBox.vue
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35
client/src/components/AlertBox.vue
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@ -0,0 +1,35 @@
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<template>
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<div class="alert__container">
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<div class="alert__box">
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<slot />
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</div>
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</div>
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</template>
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<script setup>
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</script>
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<style lang="scss">
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@import '~/assets/css/components';
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.alert {
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&__container {
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position: absolute;
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left: 0;
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top: 0;
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display: flex;
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width: 100%;
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height: 100%;
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}
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&__box {
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width: auto;
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margin: 2em auto auto auto;
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padding: 2em;
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border: $alert-border;
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border-radius: 10px;
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background-color: $alert-background-color;
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font-size: 24px;
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}
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}
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</style>
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@ -23,7 +23,21 @@ export async function fetchUpdate() {
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// TODO: parse answer
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this.version = parseInt(response.version)
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this.isConnected.value = true
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this.retry.value = 0
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// apply rate limit
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const now = new Date()
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const last = this.lastFetched.splice(0, 1)
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this.lastFetched.push(now)
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if (now.getTime() - last[0].getTime() < 1000) {
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console.warn('engine: respawning too fast, throttling down')
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delay = 5000
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}
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} catch (e) {
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this.isConnected.value = false
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this.retry.value++
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if (e.response) {
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// callApi() threw an exception
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const { status, statusText } = e.response
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@ -31,7 +45,11 @@ export async function fetchUpdate() {
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delay = 1000
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} else {
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console.warn(`HTTP ${status} ${statusText}`)
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if (this.retry.value <= 15) {
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delay = 1000
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} else {
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delay = 5000
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}
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this.version = -1
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}
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} else {
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@ -12,6 +12,7 @@ export function start(): void {
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this.isActive = true
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this.shouldStop = false
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this.isConnected.value = true
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this.fetchUpdate()
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console.log('start engine')
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@ -20,6 +21,7 @@ export function start(): void {
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export function stop(): void {
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if (this.isActive) {
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this.shouldStop = true
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this.isConnected.value = true
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console.log('shut down engine')
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}
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}
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@ -1,3 +1,4 @@
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import { Ref, ref } from 'vue'
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import { callApi, QueryParams } from '@/composables/engine/callApi'
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import { start, stop } from '@/composables/engine/startStop'
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import { fetchUpdate } from '@/composables/engine/fetchUpdate'
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@ -6,26 +7,37 @@ interface EngineContext {
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isActive: boolean
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shouldStop: boolean
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version: number
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lastFetched: Array<Date>
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isConnected: Ref<boolean>
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retry: Ref<number>
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fetchUpdate: () => void
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callApi: (url: string, queryParams?: QueryParams) => Promise<unknown>
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}
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export interface useEngine {
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isConnected: Ref<boolean>
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retry: Ref<number>
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start(): void
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stop(): void
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fetchUpdate(): void
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}
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export default (): useEngine => {
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const now = new Date(0)
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const context: EngineContext = {
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lastFetched: [now, now, now, now, now],
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isActive: false,
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shouldStop: false,
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version: -1,
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isConnected: ref(false),
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retry: ref(0),
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callApi,
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fetchUpdate,
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}
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return {
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isConnected: context.isConnected,
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retry: context.retry,
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start: () => start.apply(context),
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stop: () => stop.apply(context),
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fetchUpdate: () => fetchUpdate.apply(context),
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@ -1,6 +1,10 @@
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<template>
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<div class="page-play__container">
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<TopBar T/>
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<TopBar />
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<AlertBox v-if="!isConnected" mode="alert">
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connection to server broken
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<div>retrying {{'...'.slice(0, retry % 4)}}</div>
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</AlertBox>
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wohoo!
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</div>
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</template>
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@ -18,7 +22,7 @@ try {
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navigateTo('/', { replace: true })
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}
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const { start: startEngine, stop: stopEngine } = useEngine()
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const { start: startEngine, stop: stopEngine, isConnected, retry } = useEngine()
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onMounted(() => startEngine())
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onBeforeUnmount(() => stopEngine())
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</script>
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@ -1 +1 @@
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{"authcode":"123456","name":"Harry","role":"player","game":"663576f0-1378-496b-a970-578bdcb222af","created":1650831122,"lastLoggedIn":1659540828}
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{"authcode":"123456","name":"Harry","role":"player","game":"663576f0-1378-496b-a970-578bdcb222af","created":1650831122,"lastLoggedIn":1659718327}
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