bug: don't break if game.players is null
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@ -17,6 +17,7 @@ export const usePlayersStore = defineStore('PlayersStore', {
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},
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},
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actions: {
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actions: {
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setPlayers(players: Players): void {
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setPlayers(players: Players): void {
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players = players || []
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this.players.splice(0, this.players.length, ...players)
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this.players.splice(0, this.players.length, ...players)
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},
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},
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},
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},
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