Settel
|
be0279fe89
|
select source
|
2021-08-27 14:43:14 +02:00 |
|
Settel
|
b3be0ba704
|
sort list of users
|
2021-08-26 12:35:33 +02:00 |
|
Settel
|
df78dafd85
|
Sources ring layout
|
2021-08-15 22:19:11 +02:00 |
|
Settel
|
5f5033e846
|
send quote and sources to clients
|
2021-08-15 17:43:00 +02:00 |
|
Settel
|
7ccef35f3d
|
game: countdown to play state
|
2021-08-15 17:12:24 +02:00 |
|
Settel
|
75148d5e30
|
ReadySet animation
|
2021-08-14 14:28:38 +02:00 |
|
Settel
|
ead73a9c2d
|
reset game
|
2021-08-14 13:21:53 +02:00 |
|
Settel
|
281baa5bd2
|
send game state and phase to client
|
2021-08-13 22:39:37 +02:00 |
|
Settel
|
0eb9bf3602
|
refactoring: renamed Statement to Quote
|
2021-08-13 21:37:32 +02:00 |
|
Settel
|
3cfd4ce795
|
load statements
|
2021-08-13 02:58:58 +02:00 |
|
Settel
|
d99e052234
|
start game
|
2021-08-13 01:07:06 +02:00 |
|
Settel
|
58eafa9e6a
|
send game state to client
|
2021-08-12 23:41:47 +02:00 |
|
Settel
|
0014a81ce3
|
refined idle detection, send notification to clients
|
2021-08-09 16:24:27 +02:00 |
|
Settel
|
34132c7703
|
handle player's last access time
|
2021-08-09 11:16:30 +02:00 |
|
Settel
|
b2d86fcb52
|
add mutexes
|
2021-08-09 10:36:19 +02:00 |
|
Settel
|
cbc7369b8d
|
refactoring
|
2021-08-08 21:57:49 +02:00 |
|
Settel
|
ce46b6f027
|
gameinfo
|
2021-08-06 21:46:00 +02:00 |
|
Settel
|
55503395a4
|
refactoring of PrivateHandleFunc()
|
2021-08-05 15:48:27 +02:00 |
|
Settel
|
0b8cbd154b
|
run multiple games in parallel
|
2021-08-05 01:42:21 +02:00 |
|
Settel
|
d4fc7e0563
|
refactoring
|
2021-08-05 00:52:35 +02:00 |
|
Settel
|
406c58352b
|
refactoring
|
2021-08-05 00:40:31 +02:00 |
|
Settel
|
8d06d702fd
|
refactoring
|
2021-08-05 00:12:28 +02:00 |
|