Settel
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7ccef35f3d
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game: countdown to play state
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2021-08-15 17:12:24 +02:00 |
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Settel
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24d828d420
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host-agnostic configuration of backend URL
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2021-08-15 17:11:56 +02:00 |
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Settel
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ae4d5fdb8f
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ReadySet animation
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2021-08-15 17:11:36 +02:00 |
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Settel
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6a7a1cea57
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ReadySet position
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2021-08-14 14:39:16 +02:00 |
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Settel
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75148d5e30
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ReadySet animation
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2021-08-14 14:28:38 +02:00 |
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Settel
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459b222e2b
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ReadySet animation
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2021-08-14 13:39:46 +02:00 |
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Settel
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ead73a9c2d
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reset game
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2021-08-14 13:21:53 +02:00 |
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Settel
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fbd9a55e46
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display ready set info
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2021-08-13 23:02:44 +02:00 |
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Settel
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86bb2486f0
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parse game state and phase
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2021-08-13 22:39:49 +02:00 |
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Settel
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281baa5bd2
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send game state and phase to client
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2021-08-13 22:39:37 +02:00 |
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Settel
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0eb9bf3602
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refactoring: renamed Statement to Quote
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2021-08-13 21:37:32 +02:00 |
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Settel
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189d77ae58
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refactoring of quotes structure
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2021-08-13 21:08:26 +02:00 |
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Settel
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3cfd4ce795
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load statements
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2021-08-13 02:58:58 +02:00 |
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Settel
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d99e052234
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start game
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2021-08-13 01:07:06 +02:00 |
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Settel
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46a8f8ef84
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client: start game
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2021-08-13 00:43:16 +02:00 |
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Settel
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ddcce45238
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refactoring
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2021-08-13 00:41:23 +02:00 |
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Settel
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a86a0e62a5
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refactoring: split engine.js into files
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2021-08-13 00:30:17 +02:00 |
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Settel
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da0760850a
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refactoring
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2021-08-13 00:12:04 +02:00 |
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Settel
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d7220714f0
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refactoring: split engine.js into components
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2021-08-13 00:07:51 +02:00 |
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Settel
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d63d7437a8
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moved font definition to global asset file
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2021-08-12 23:44:08 +02:00 |
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Settel
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58eafa9e6a
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send game state to client
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2021-08-12 23:41:47 +02:00 |
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Settel
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ab5416a547
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stop engine when leaving /play
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2021-08-12 23:08:22 +02:00 |
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Settel
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0014a81ce3
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refined idle detection, send notification to clients
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2021-08-09 16:24:27 +02:00 |
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Settel
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342483d62d
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track player's last access time
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2021-08-09 14:48:44 +02:00 |
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Settel
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f7084da78e
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start client engine only once
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2021-08-09 11:16:45 +02:00 |
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Settel
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34132c7703
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handle player's last access time
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2021-08-09 11:16:30 +02:00 |
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Settel
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257c0975fb
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removed /api/gameinfo endpoint
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2021-08-09 10:38:01 +02:00 |
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Settel
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b2d86fcb52
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add mutexes
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2021-08-09 10:36:19 +02:00 |
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Settel
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0585c60063
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refactoring
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2021-08-09 10:23:58 +02:00 |
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Settel
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1e478ffb3b
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fixed duplicate code
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2021-08-09 10:22:32 +02:00 |
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Settel
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90e29d995a
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SyncData enhancement
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2021-08-09 10:20:25 +02:00 |
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Settel
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09b61c7dc9
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refactoring
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2021-08-09 09:47:52 +02:00 |
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Settel
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cbc7369b8d
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refactoring
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2021-08-08 21:57:49 +02:00 |
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Settel
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91d3fc9265
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switched from id for authentication to authcode
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2021-08-08 21:48:15 +02:00 |
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Settel
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82c91c05dc
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get gameinfo
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2021-08-06 22:20:54 +02:00 |
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Settel
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ce46b6f027
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gameinfo
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2021-08-06 21:46:00 +02:00 |
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Settel
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00b1925969
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check permissions
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2021-08-05 16:36:39 +02:00 |
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Settel
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55503395a4
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refactoring of PrivateHandleFunc()
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2021-08-05 15:48:27 +02:00 |
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Settel
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2b3e2c7dc6
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refactoring of game data
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2021-08-05 15:35:18 +02:00 |
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Settel
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5754b74fb2
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updated engine to fetch userinfo if not present
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2021-08-05 02:33:47 +02:00 |
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Settel
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97b11d31d5
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refactoring of client engine
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2021-08-05 02:22:47 +02:00 |
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Settel
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34da0f5f34
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renamed users
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2021-08-05 02:21:54 +02:00 |
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Settel
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22ba374fd7
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removed unused node modules
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2021-08-05 01:45:31 +02:00 |
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Settel
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0b8cbd154b
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run multiple games in parallel
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2021-08-05 01:42:21 +02:00 |
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Settel
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105a063acf
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throttle requests if status != 200
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2021-08-05 01:04:53 +02:00 |
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Settel
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1d823af134
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engine refactoring
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2021-08-05 01:00:31 +02:00 |
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Settel
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d4fc7e0563
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refactoring
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2021-08-05 00:52:35 +02:00 |
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Settel
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406c58352b
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refactoring
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2021-08-05 00:40:31 +02:00 |
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Settel
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8d06d702fd
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refactoring
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2021-08-05 00:12:28 +02:00 |
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Settel
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9ff46c7e51
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PlayButton styling
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2021-08-04 23:51:10 +02:00 |
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