package application import ( "fmt" "net/http" ) func (app *Application) SyncHandler(w http.ResponseWriter, r *http.Request) { gameRef := r.URL.Query().Get("g") gm, err := app.GetGameById(gameRef) if err != nil { w.WriteHeader(http.StatusNotFound) fmt.Fprintf(w, "game not found") return } eng := gm.GetEngine() eng.SyncHandler(w, r) }