package application import ( "os" "path" "sirlab.de/go/knyt/game" ) func (app Application) loadGames() error { dirName := path.Join(app.config.DataDir, "games") files, err := os.ReadDir(dirName) if err != nil { return err } for _, file := range files { fileName := path.Join(dirName, file.Name(), "game.json") if gm, err := game.NewGameFromFile(fileName); err != nil { return err } else { gm.SetId(file.Name()) app.games[gm.GetId()] = gm } } return nil }