knowyt/server/src/application/savePlayer.go
2022-03-02 12:04:27 +01:00

70 lines
1.7 KiB
Go

package application
import (
"fmt"
"net/http"
"sirlab.de/go/knyt/game"
"sirlab.de/go/knyt/user"
)
func (app *Application) SavePlayer(usr *user.User, w http.ResponseWriter, r *http.Request) {
gameRef := r.URL.Query().Get("g")
gm, err := app.GetGameById(gameRef)
if err != nil {
w.WriteHeader(http.StatusNotFound)
fmt.Fprintf(w, "game not found")
return
}
if usr.GetGameId() != gameRef || !usr.IsGamemaster() {
w.WriteHeader(http.StatusForbidden)
fmt.Fprintf(w, "forbidden")
return
}
id := r.URL.Query().Get("id")
name := r.URL.Query().Get("name")
authcode := r.URL.Query().Get("authcode")
if name == "" {
w.WriteHeader(http.StatusBadRequest)
fmt.Printf("player name must not be empty\n")
fmt.Fprintf(w, "server error")
return
}
if id != "" {
if err := app.modifyUser(id, gm, name, authcode); err != nil {
w.WriteHeader(http.StatusInternalServerError)
fmt.Printf("%v\n", err)
fmt.Fprintf(w, "server error")
return
}
} else {
if err := app.createUser(gm, name, authcode); err != nil {
w.WriteHeader(http.StatusInternalServerError)
fmt.Printf("%v\n", err)
fmt.Fprintf(w, "server error")
return
}
}
fmt.Fprintf(w, "ok")
}
func (app *Application) modifyUser(id string, gm *game.Game, name, authcode string) error {
modifyUser := app.users[id]
if modifyUser.GetId() != id || modifyUser.GetGameId() != gm.GetId() {
return fmt.Errorf("couldn't find player %s in game %s", id, gm.GetId())
}
modifyUser.SetName(name)
modifyUser.SetAuthcode(authcode)
if err := modifyUser.SaveUser(); err != nil {
return err
}
gm.UpdatePlayer(modifyUser)
return nil
}
func (app *Application) createUser(gm *game.Game, name, authcode string) error {
return fmt.Errorf("Application.createUser() not yet implemented.")
}