.. |
application.go
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read game state on startup
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2021-09-26 23:36:47 +02:00 |
collectQuotes.go
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collect quotes status added
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2021-10-01 16:40:07 +02:00 |
continueGame.go
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read game state on startup
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2021-09-26 23:36:47 +02:00 |
expireInactivePlayers.go
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read game state on startup
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2021-09-26 23:36:47 +02:00 |
finishGame.go
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read game state on startup
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2021-09-26 23:36:47 +02:00 |
getConfig.go
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refactoring
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2021-08-09 10:23:58 +02:00 |
getGame.go
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add mutexes
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2021-08-09 10:36:19 +02:00 |
getQuotes.go
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fixed logic error
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2021-10-16 21:47:45 +02:00 |
getUser.go
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add mutexes
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2021-08-09 10:36:19 +02:00 |
loadGames.go
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read game state on startup
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2021-09-26 23:36:47 +02:00 |
loadGameState.go
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read game state on startup
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2021-09-26 23:36:47 +02:00 |
loadQuotes.go
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refactoring: renamed Statement to Quote
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2021-08-13 21:37:32 +02:00 |
loadUsers.go
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add mutexes
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2021-08-09 10:36:19 +02:00 |
playerATime.go
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refined idle detection, send notification to clients
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2021-08-09 16:24:27 +02:00 |
removeQuote.go
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fixed logic error
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2021-10-16 21:47:45 +02:00 |
resetGame.go
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reset game
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2021-08-14 13:21:53 +02:00 |
saveGameState.go
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read game state on startup
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2021-09-26 23:36:47 +02:00 |
saveQuote.go
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fixed logic error
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2021-10-16 21:47:45 +02:00 |
saveSelection.go
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send player state to clients
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2021-08-30 12:24:28 +02:00 |
startGame.go
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start game
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2021-08-13 01:07:06 +02:00 |
struct.go
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handle player's last access time
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2021-08-09 11:16:30 +02:00 |
syncHandler.go
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refined idle detection, send notification to clients
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2021-08-09 16:24:27 +02:00 |