application.go
|
track player's last access time
|
2021-08-09 14:48:44 +02:00 |
continueGame.go
|
save and store selection
|
2021-08-30 18:21:14 +02:00 |
expireInactivePlayers.go
|
stop engine when leaving /play
|
2021-08-12 23:08:22 +02:00 |
getConfig.go
|
refactoring
|
2021-08-09 10:23:58 +02:00 |
getGame.go
|
add mutexes
|
2021-08-09 10:36:19 +02:00 |
getUser.go
|
add mutexes
|
2021-08-09 10:36:19 +02:00 |
loadGames.go
|
refactoring: renamed Statement to Quote
|
2021-08-13 21:37:32 +02:00 |
loadQuotes.go
|
refactoring: renamed Statement to Quote
|
2021-08-13 21:37:32 +02:00 |
loadUsers.go
|
add mutexes
|
2021-08-09 10:36:19 +02:00 |
resetGame.go
|
reset game
|
2021-08-14 13:21:53 +02:00 |
saveSelection.go
|
send player state to clients
|
2021-08-30 12:24:28 +02:00 |
startGame.go
|
start game
|
2021-08-13 01:07:06 +02:00 |
struct.go
|
handle player's last access time
|
2021-08-09 11:16:30 +02:00 |