2021-08-04 22:12:28 +00:00
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package game
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import (
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"encoding/json"
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"fmt"
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"os"
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2021-08-04 22:52:35 +00:00
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"sirlab.de/go/knyt/engine"
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2021-08-06 19:46:00 +00:00
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"sirlab.de/go/knyt/user"
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"time"
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2021-08-04 22:12:28 +00:00
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)
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2021-08-04 22:52:35 +00:00
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func NewGameFromFile(id, fileName string) (*Game, error) {
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2021-08-04 22:12:28 +00:00
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jsonBytes, err := os.ReadFile(fileName)
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if err != nil {
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return nil, err
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}
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var gm Game
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if err := json.Unmarshal(jsonBytes, &gm); err != nil {
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return nil, fmt.Errorf("%s: %v\n", fileName, err)
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} else {
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2021-08-04 22:52:35 +00:00
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gm.id = id
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gm.eng = engine.NewEngine(id)
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2021-08-06 19:46:00 +00:00
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gm.playerTimestamp = make(map[string]time.Time)
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2021-08-04 23:42:21 +00:00
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go gm.eng.Run()
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2021-08-06 19:46:00 +00:00
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2021-08-04 22:12:28 +00:00
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return &gm, nil
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}
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}
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2021-08-04 22:40:31 +00:00
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func (gm *Game) GetId() string {
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return gm.id
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}
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2021-08-04 23:42:21 +00:00
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func (gm *Game) GetEngine() *engine.Engine {
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return gm.eng
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}
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2021-08-06 19:46:00 +00:00
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func (gm *Game) UpdatePlayerTimestamp(usr *user.User) {
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gm.playerTimestamp[usr.GetId()] = time.Now()
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}
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func (gm *Game) GetActivePlayers() []string {
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players := make([]string, 0)
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now := time.Now()
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for usrId, timestamp := range gm.playerTimestamp {
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elapsed := now.Sub(timestamp)
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fmt.Printf("%s: %.0f\n", usrId, elapsed.Seconds())
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if elapsed.Seconds() < 30.0 {
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players = append(players, usrId)
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}
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}
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return players
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}
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