set selection
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adfc3c0a1a
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34
server/src/application/saveSelection.go
Normal file
34
server/src/application/saveSelection.go
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@ -0,0 +1,34 @@
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package application
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import (
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"fmt"
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"net/http"
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"sirlab.de/go/knyt/user"
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)
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func (app *Application) SaveSelection(usr *user.User, w http.ResponseWriter, r *http.Request) {
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gameRef := r.URL.Query().Get("g")
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gm, err := app.GetGameById(gameRef)
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if err != nil {
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w.WriteHeader(http.StatusNotFound)
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fmt.Fprintf(w, "game not found")
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return
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}
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if usr.GetGameId() != gameRef || !usr.IsPlayer() {
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w.WriteHeader(http.StatusForbidden)
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fmt.Fprintf(w, "forbidden")
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return
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}
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selection := r.URL.Query().Get("selection")
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if err := gm.SaveSelection(usr, selection); err != nil {
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w.WriteHeader(http.StatusForbidden)
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fmt.Fprintf(w, "forbidden")
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return
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}
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fmt.Fprintf(w, "ok")
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return
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}
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@ -22,7 +22,7 @@ func NewGameFromFile(id, fileName string) (*Game, error) {
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id: id,
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name: gmJson.Name,
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eng: engine.NewEngine(),
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players: make(map[string]playerInfo),
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players: make(map[string]playerInfo, 0),
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state: STATE_IDLE,
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quotes: make(map[string]*quote.Quote, 0),
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}
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@ -17,10 +17,18 @@ func (gm *Game) runRound() {
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return
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}
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gm.setupRound()
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gm.selectQuote()
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gm.notifyClients()
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}
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func (gm *Game) setupRound() {
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gm.mu.Lock()
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defer gm.mu.Unlock()
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gm.round.selection = make(map[string]string, 0)
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}
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func (gm *Game) selectQuote() {
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gm.mu.Lock()
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defer gm.mu.Unlock()
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@ -34,7 +42,7 @@ func (gm *Game) selectQuote() {
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{id: "b6b3cd30-1d52-4e62-a0bd-bf3847c5c396", name: "Konfuzius"},
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{id: "c3fc2091-ae0e-433d-b4c3-215a5b57b2b7", name: "George W. Bush jun."},
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{id: "49514b62-96cf-4ee0-a59a-154c23b7df53", name: "Plato"},
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{id: "7545ee0f-0447-4c15-adc2-87d85304aeea", name: "Chrisoph Kolumbus"},
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{id: "7545ee0f-0447-4c15-adc2-87d85304aeea", name: "Christoph Kolumbus"},
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{id: "dc20b5f1-23bc-4d80-ab2e-f3caa005064a", name: "Neil Armstrong"},
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{id: "2b9fbc3c-589f-4176-8708-cc8239e19a4f", name: "Max Planck"},
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}
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22
server/src/game/saveSelection.go
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22
server/src/game/saveSelection.go
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@ -0,0 +1,22 @@
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package game
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import (
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"fmt"
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"sirlab.de/go/knyt/user"
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)
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func (gm *Game) SaveSelection(usr *user.User, selection string) error {
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gm.mu.Lock()
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defer gm.mu.Unlock()
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id := usr.GetId()
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if gm.players[id].id != id {
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return fmt.Errorf("invalid user")
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}
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gm.round.selection[id] = selection
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fmt.Printf("selections: %d\n", len(gm.round.selection))
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fmt.Printf("SaveSelection: \"%s\"\n", selection)
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return nil
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}
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@ -15,4 +15,6 @@ func (gm *Game) ResetGame() {
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fmt.Println(err)
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return
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}
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gm.notifyClients()
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}
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@ -31,8 +31,9 @@ type Source struct {
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}
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type Round struct {
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quoteId string
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sources []Source
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quoteId string
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selection map[string]string
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sources []Source
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}
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type Game struct {
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@ -25,6 +25,7 @@ func main() {
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mux.PrivateHandleFunc("/api/sync", app.SyncHandler)
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mux.PrivateHandleFunc("/api/startGame", app.StartGame)
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mux.PrivateHandleFunc("/api/resetGame", app.ResetGame)
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mux.PrivateHandleFunc("/api/saveSelection", app.SaveSelection)
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// default handler
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fsHandler := http.FileServer(http.Dir("../../client/dist/"))
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