Settel
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b75a254a80
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animation: fade instead of flip
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2021-09-05 20:46:29 +02:00 |
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Settel
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e66a776e96
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populate Revelation (WIP)
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2021-09-05 01:51:10 +02:00 |
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Settel
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0e9799e846
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syncdata: revelation
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2021-09-05 01:19:02 +02:00 |
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Settel
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c4d7278625
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refactoring
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2021-09-05 01:18:46 +02:00 |
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Settel
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c67b395e5f
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moved confirm button
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2021-09-03 23:00:06 +02:00 |
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Settel
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dfbb4347e0
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show player's checked status in playerlist
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2021-09-03 22:56:11 +02:00 |
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Settel
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8213902159
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animate on continue game
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2021-09-03 21:53:58 +02:00 |
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Settel
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d79e3a8956
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save and store selection
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2021-08-30 18:21:14 +02:00 |
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Settel
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0e5084144f
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Layout for EngineDebug must not overlap with play area. Otherwise you can't click on buttons
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2021-08-30 12:48:54 +02:00 |
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Settel
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5d5c4a68aa
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send player state to clients
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2021-08-30 12:24:28 +02:00 |
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Settel
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597aa65834
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set selection
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2021-08-30 10:55:07 +02:00 |
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Settel
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adfc3c0a1a
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clear selection when Sources is mounted
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2021-08-30 08:10:50 +02:00 |
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Settel
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021eca3fd6
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save selection
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2021-08-30 07:40:05 +02:00 |
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Settel
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28b9479270
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styling
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2021-08-27 14:50:39 +02:00 |
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Settel
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be0279fe89
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select source
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2021-08-27 14:43:14 +02:00 |
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Settel
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b3be0ba704
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sort list of users
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2021-08-26 12:35:33 +02:00 |
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Settel
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0e67101943
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PlayerList
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2021-08-26 12:23:32 +02:00 |
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Settel
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0548515390
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moved code to own Source component
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2021-08-20 22:06:28 +02:00 |
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Settel
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feb9edc76a
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styling
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2021-08-20 20:21:22 +02:00 |
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Settel
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df78dafd85
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Sources ring layout
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2021-08-15 22:19:11 +02:00 |
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Settel
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b298a9946e
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Sources layout
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2021-08-15 22:04:24 +02:00 |
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Settel
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85d7ea9086
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fixed engine
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2021-08-15 22:04:10 +02:00 |
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Settel
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2dd280ce25
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show quote
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2021-08-15 18:52:15 +02:00 |
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Settel
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5f5033e846
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send quote and sources to clients
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2021-08-15 17:43:00 +02:00 |
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Settel
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7ccef35f3d
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game: countdown to play state
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2021-08-15 17:12:24 +02:00 |
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Settel
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24d828d420
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host-agnostic configuration of backend URL
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2021-08-15 17:11:56 +02:00 |
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Settel
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ae4d5fdb8f
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ReadySet animation
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2021-08-15 17:11:36 +02:00 |
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Settel
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6a7a1cea57
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ReadySet position
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2021-08-14 14:39:16 +02:00 |
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Settel
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75148d5e30
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ReadySet animation
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2021-08-14 14:28:38 +02:00 |
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Settel
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459b222e2b
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ReadySet animation
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2021-08-14 13:39:46 +02:00 |
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Settel
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ead73a9c2d
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reset game
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2021-08-14 13:21:53 +02:00 |
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Settel
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fbd9a55e46
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display ready set info
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2021-08-13 23:02:44 +02:00 |
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Settel
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86bb2486f0
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parse game state and phase
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2021-08-13 22:39:49 +02:00 |
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Settel
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281baa5bd2
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send game state and phase to client
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2021-08-13 22:39:37 +02:00 |
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Settel
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0eb9bf3602
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refactoring: renamed Statement to Quote
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2021-08-13 21:37:32 +02:00 |
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Settel
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189d77ae58
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refactoring of quotes structure
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2021-08-13 21:08:26 +02:00 |
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Settel
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3cfd4ce795
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load statements
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2021-08-13 02:58:58 +02:00 |
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Settel
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d99e052234
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start game
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2021-08-13 01:07:06 +02:00 |
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Settel
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46a8f8ef84
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client: start game
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2021-08-13 00:43:16 +02:00 |
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Settel
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ddcce45238
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refactoring
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2021-08-13 00:41:23 +02:00 |
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Settel
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a86a0e62a5
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refactoring: split engine.js into files
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2021-08-13 00:30:17 +02:00 |
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Settel
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da0760850a
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refactoring
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2021-08-13 00:12:04 +02:00 |
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Settel
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d7220714f0
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refactoring: split engine.js into components
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2021-08-13 00:07:51 +02:00 |
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Settel
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d63d7437a8
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moved font definition to global asset file
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2021-08-12 23:44:08 +02:00 |
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Settel
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58eafa9e6a
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send game state to client
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2021-08-12 23:41:47 +02:00 |
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Settel
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ab5416a547
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stop engine when leaving /play
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2021-08-12 23:08:22 +02:00 |
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Settel
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0014a81ce3
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refined idle detection, send notification to clients
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2021-08-09 16:24:27 +02:00 |
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Settel
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342483d62d
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track player's last access time
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2021-08-09 14:48:44 +02:00 |
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Settel
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f7084da78e
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start client engine only once
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2021-08-09 11:16:45 +02:00 |
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Settel
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34132c7703
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handle player's last access time
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2021-08-09 11:16:30 +02:00 |
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