Settel
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dfbb4347e0
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show player's checked status in playerlist
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2021-09-03 22:56:11 +02:00 |
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Settel
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8213902159
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animate on continue game
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2021-09-03 21:53:58 +02:00 |
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Settel
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d79e3a8956
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save and store selection
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2021-08-30 18:21:14 +02:00 |
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Settel
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0e5084144f
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Layout for EngineDebug must not overlap with play area. Otherwise you can't click on buttons
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2021-08-30 12:48:54 +02:00 |
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Settel
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5d5c4a68aa
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send player state to clients
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2021-08-30 12:24:28 +02:00 |
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Settel
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597aa65834
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set selection
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2021-08-30 10:55:07 +02:00 |
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Settel
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adfc3c0a1a
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clear selection when Sources is mounted
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2021-08-30 08:10:50 +02:00 |
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Settel
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021eca3fd6
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save selection
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2021-08-30 07:40:05 +02:00 |
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Settel
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28b9479270
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styling
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2021-08-27 14:50:39 +02:00 |
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Settel
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be0279fe89
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select source
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2021-08-27 14:43:14 +02:00 |
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Settel
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b3be0ba704
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sort list of users
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2021-08-26 12:35:33 +02:00 |
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Settel
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0e67101943
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PlayerList
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2021-08-26 12:23:32 +02:00 |
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Settel
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0548515390
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moved code to own Source component
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2021-08-20 22:06:28 +02:00 |
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Settel
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feb9edc76a
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styling
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2021-08-20 20:21:22 +02:00 |
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Settel
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df78dafd85
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Sources ring layout
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2021-08-15 22:19:11 +02:00 |
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Settel
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b298a9946e
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Sources layout
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2021-08-15 22:04:24 +02:00 |
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Settel
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85d7ea9086
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fixed engine
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2021-08-15 22:04:10 +02:00 |
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Settel
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2dd280ce25
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show quote
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2021-08-15 18:52:15 +02:00 |
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Settel
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5f5033e846
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send quote and sources to clients
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2021-08-15 17:43:00 +02:00 |
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Settel
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7ccef35f3d
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game: countdown to play state
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2021-08-15 17:12:24 +02:00 |
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Settel
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24d828d420
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host-agnostic configuration of backend URL
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2021-08-15 17:11:56 +02:00 |
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Settel
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ae4d5fdb8f
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ReadySet animation
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2021-08-15 17:11:36 +02:00 |
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Settel
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6a7a1cea57
|
ReadySet position
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2021-08-14 14:39:16 +02:00 |
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Settel
|
75148d5e30
|
ReadySet animation
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2021-08-14 14:28:38 +02:00 |
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Settel
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459b222e2b
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ReadySet animation
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2021-08-14 13:39:46 +02:00 |
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Settel
|
ead73a9c2d
|
reset game
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2021-08-14 13:21:53 +02:00 |
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Settel
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fbd9a55e46
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display ready set info
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2021-08-13 23:02:44 +02:00 |
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Settel
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86bb2486f0
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parse game state and phase
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2021-08-13 22:39:49 +02:00 |
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Settel
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281baa5bd2
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send game state and phase to client
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2021-08-13 22:39:37 +02:00 |
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Settel
|
0eb9bf3602
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refactoring: renamed Statement to Quote
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2021-08-13 21:37:32 +02:00 |
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Settel
|
189d77ae58
|
refactoring of quotes structure
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2021-08-13 21:08:26 +02:00 |
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Settel
|
3cfd4ce795
|
load statements
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2021-08-13 02:58:58 +02:00 |
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Settel
|
d99e052234
|
start game
|
2021-08-13 01:07:06 +02:00 |
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Settel
|
46a8f8ef84
|
client: start game
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2021-08-13 00:43:16 +02:00 |
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Settel
|
ddcce45238
|
refactoring
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2021-08-13 00:41:23 +02:00 |
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Settel
|
a86a0e62a5
|
refactoring: split engine.js into files
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2021-08-13 00:30:17 +02:00 |
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Settel
|
da0760850a
|
refactoring
|
2021-08-13 00:12:04 +02:00 |
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Settel
|
d7220714f0
|
refactoring: split engine.js into components
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2021-08-13 00:07:51 +02:00 |
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Settel
|
d63d7437a8
|
moved font definition to global asset file
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2021-08-12 23:44:08 +02:00 |
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Settel
|
58eafa9e6a
|
send game state to client
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2021-08-12 23:41:47 +02:00 |
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Settel
|
ab5416a547
|
stop engine when leaving /play
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2021-08-12 23:08:22 +02:00 |
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Settel
|
0014a81ce3
|
refined idle detection, send notification to clients
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2021-08-09 16:24:27 +02:00 |
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Settel
|
342483d62d
|
track player's last access time
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2021-08-09 14:48:44 +02:00 |
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Settel
|
f7084da78e
|
start client engine only once
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2021-08-09 11:16:45 +02:00 |
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Settel
|
34132c7703
|
handle player's last access time
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2021-08-09 11:16:30 +02:00 |
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Settel
|
257c0975fb
|
removed /api/gameinfo endpoint
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2021-08-09 10:38:01 +02:00 |
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Settel
|
b2d86fcb52
|
add mutexes
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2021-08-09 10:36:19 +02:00 |
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Settel
|
0585c60063
|
refactoring
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2021-08-09 10:23:58 +02:00 |
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Settel
|
1e478ffb3b
|
fixed duplicate code
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2021-08-09 10:22:32 +02:00 |
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Settel
|
90e29d995a
|
SyncData enhancement
|
2021-08-09 10:20:25 +02:00 |
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